The Division Is Coming to the Tabletop Gaming World as a Deeply Strategic Tabletop Role-Playing Game
The gritty universe from Tom Clancy’s The Division will be translated into a dice-based role-playing experience. A partnership has been formed to create a tabletop RPG set within the series' apocalyptic landscape. This initiative was revealed, with a funding drive scheduled to begin in the spring of 2026.
"This endeavor aims to deliver the series' unique suspense, strategic depth, and iconic world-building to the table, providing fans a fresh avenue to engage with The Division through immersive storytelling and player-driven missions," reads an official release.
Launch products are set to feature a beginner's box, core rulebooks, a GM screen, figurines, and various deluxe editions.
Delving Into The Division's Apocalyptic World
In this universe, a lethal pathogen called Green Poison was unleashed in New York City, sending the United States into chaos. As the pandemic worsens, society crumbles and violent factions emerge, turning the city into a warzone. To restore order, the authorities {activate|deploy] The Division, a covert network of undercover operatives. This is where the agents enter the story.
Development on the game has been in progress for about several years, and it is confirmed to be finished. The forthcoming crowdfunding effort will serve as a preorder system to access a wider market, specifically in the United States. Manufacturing is slated to begin immediately following the fundraiser, with shipping projected for the latter part of 2026.
A Streamlined Tactical System: The GRIS System
An early look at the system confirms it employs 10-sided dice exclusively through its new GRIS system, promoting a fast-paced and tactical style. Players leverage abilities to roll a handful of dice, typically between one and five d10s.
- Instead of adding results together, participants choose a single “result die” from the group.
- This die is then measured against a target difficulty.
- Achieving a perfect 10 grants special effects, such as extra damage or boosted support.
Engagements Emphasize Positioning and Awareness
Fights prioritize positioning and situational awareness, reflecting the video games. Elements like cover, elevation, or line of sight directly influence dice rolls. This mechanic seems built to favor coordination and smart positioning instead of raw numbers.
A Thematic Health Mechanic
The way health is managed introduces a compelling thematic twist. Agents have a injury limit; taking heavy hits weakens their effectiveness by decreasing the number of d10s.
- At critical condition, an agent is downed, but is not unconscious.
- They may still move and perform restricted acts, emulating the "downed" state common to video game shooters.
- Any player knocked down must roll on a injury chart, potentially gaining persistent effects like shock or mobility-impairing wounds.
A Ready-to-Play Scenario
A publicly available Quickstart Guide will be released in the near future. It contains a pre-made introductory scenario titled Ashes of Murray Hill. In this mission, players spearhead the search for a missing medical team and must thwart an attack by the notorious Rikers faction, who have seized control of that Manhattan district. Further information and the full range of offerings are expected to be unveiled near the campaign launch.